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3 changed files with 143 additions and 39 deletions

View File

@ -15,6 +15,7 @@
#include <windows.h>
#include <time.h>
#include <sys/time.h>
#include "watch_face.h"
#include "settings_screen.h"
#include "menu_screen.h"
@ -79,6 +80,16 @@ static void musicPlaybackCtrlCb(MusicPlaybackCtrlAction_e musicPlaybackCtrlActio
LV_LOG_USER("Action to perform : %u", musicPlaybackCtrlAction);
}
static uint32_t musicPlayerTimeRefmsCb(void)
{
struct timeval ref;
gettimeofday(&ref, NULL);
uint32_t ms_time = ref.tv_sec*1000 + ref.tv_usec/1000;
return ms_time;
}
WatchFace_t watchFace;
MenuScreen_t menuScreen;
CompassScreen_t compassScreen;
@ -117,11 +128,12 @@ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR szCmdLi
find_my_phone_screen_notify_BLE_connection_state(&findMyPhoneScreen, true);
music_player_screen_init(&musicPlayerScreen);
music_player_screen_register_music_playback_control_cb(&musicPlayerScreen, &(musicPlaybackCtrlCb));
music_player_screen_register_music_player_time_ref_ms_cb(&musicPlayerScreen, &(musicPlayerTimeRefmsCb));
music_player_screen_set_playing_music_title_and_artist(&musicPlayerScreen, "Sun Is Up Hoho Haha", "Inna");
music_player_screen_notify_BLE_connection_state(&musicPlayerScreen, true);
music_player_screen_set_music_duration(&musicPlayerScreen, 3*60+42);
music_player_screen_set_music_position(&musicPlayerScreen, 3*60+12);
//music_player_screen_set_music_playing_state(&musicPlayerScreen, MUSIC_CONTROL_PLAY);
music_player_screen_set_music_position(&musicPlayerScreen, 2*60+12);
music_player_screen_set_music_playing_state(&musicPlayerScreen, MUSIC_CONTROL_PLAY);
altimeter_screen_register_measurement_cb(&altimeterScreen, &(alti_meas_cb));

View File

@ -3,7 +3,10 @@
#include "music_player_screen.h"
#include "menu_screen.h"
void _set_UI_no_ble_connection(MusicPlayerScreen_t * const musicPlayerScreen, bool connected);
static void _set_UI_no_ble_connection(MusicPlayerScreen_t * const musicPlayerScreen, bool connected);
static void _update_playing_track_visuals(MusicPlayerScreen_t * const musicPlayerScreen);
static void _update_playing_track_ref_time(MusicPlayerScreen_t * const musicPlayerScreen);
static uint16_t _time_difference_in_ms(uint32_t referenceTimeMs, uint32_t currentTimeMs);
static void gesture_event_cb(lv_event_t *e)
{
@ -56,11 +59,37 @@ static void music_player_button_click_event_cb(lv_event_t *e)
}
else if(action == MUSIC_CONTROL_NEXT)
{
musicPlayerScreen->musicPlaybackCtrlCb(e->code == LV_EVENT_SHORT_CLICKED ? MUSIC_CONTROL_FORWARD : MUSIC_CONTROL_NEXT);
if(e->code == LV_EVENT_SHORT_CLICKED)
{
musicPlayerScreen->musicPlaybackCtrlCb(MUSIC_CONTROL_NEXT);
}
else
{
musicPlayerScreen->musicPlaybackCtrlCb(MUSIC_CONTROL_FORWARD);
//Don't forget to add 10 seconds to the current song position
//10 seconds is the step used by the android AIMP player, this may vary
musicPlayerScreen->currentMusicPosition = musicPlayerScreen->currentMusicPosition/1000 + FAST_FORWARD_BACKWARD_STEP > musicPlayerScreen->currentMusicDuration ?
musicPlayerScreen->currentMusicDuration * 1000 : musicPlayerScreen->currentMusicPosition + FAST_FORWARD_BACKWARD_STEP * 1000;
_update_playing_track_visuals(musicPlayerScreen);
if(musicPlayerScreen->musicPlayerTimeRefmsCb)musicPlayerScreen->playerStartTimeRef = musicPlayerScreen->musicPlayerTimeRefmsCb();
}
}
else if(action == MUSIC_CONTROL_PREVIOUS)
{
musicPlayerScreen->musicPlaybackCtrlCb(e->code == LV_EVENT_SHORT_CLICKED ? MUSIC_CONTROL_REWIND : MUSIC_CONTROL_PREVIOUS);
if(e->code == LV_EVENT_SHORT_CLICKED)
{
musicPlayerScreen->musicPlaybackCtrlCb(MUSIC_CONTROL_PREVIOUS);
}
else
{
musicPlayerScreen->musicPlaybackCtrlCb(MUSIC_CONTROL_REWIND);
//Don't forget to remove 10 seconds to the current song position
//10 seconds is the step used by the android AIMP player, this may vary
musicPlayerScreen->currentMusicPosition = musicPlayerScreen->currentMusicPosition >= FAST_FORWARD_BACKWARD_STEP * 1000 ?
musicPlayerScreen->currentMusicPosition - FAST_FORWARD_BACKWARD_STEP * 1000 : 0;
_update_playing_track_visuals(musicPlayerScreen);
if(musicPlayerScreen->musicPlayerTimeRefmsCb)musicPlayerScreen->playerStartTimeRef = musicPlayerScreen->musicPlayerTimeRefmsCb();
}
}
else
{
@ -73,7 +102,11 @@ static void track_position_update_cb(lv_timer_t *timer)
{
MusicPlayerScreen_t *musicPlayerScreen = timer->user_data;
music_player_screen_set_music_position(musicPlayerScreen, ++musicPlayerScreen->currentMusicPosition);
if(musicPlayerScreen->currentMusicPosition == musicPlayerScreen->currentMusicDuration * 1000) return;
//If the callback get's called, this means we are in the music play state
_update_playing_track_ref_time(musicPlayerScreen);
_update_playing_track_visuals(musicPlayerScreen);
}
void music_player_screen_init(MusicPlayerScreen_t * const musicPlayerScreen)
@ -99,6 +132,17 @@ void music_player_screen_register_music_playback_control_cb(MusicPlayerScreen_t
musicPlayerScreen->musicPlaybackCtrlCb = musicPlaybackCtrlCb;
}
void music_player_screen_register_music_player_time_ref_ms_cb(MusicPlayerScreen_t * const musicPlayerScreen, MusicPlayerTimeRefmsCb_t musicPlayerTimeRefmsCb)
{
if(!musicPlayerScreen)
{
LV_LOG_ERROR("NULL pointer given !");
return;
}
musicPlayerScreen->musicPlayerTimeRefmsCb = musicPlayerTimeRefmsCb;
}
void music_player_screen_notify_BLE_connection_state(MusicPlayerScreen_t * const musicPlayerScreen, bool connected)
{
if(!musicPlayerScreen)
@ -125,9 +169,7 @@ void music_player_screen_set_playing_music_title_and_artist(MusicPlayerScreen_t
if(title)
{
strncpy(musicPlayerScreen->titleText, title, sizeof musicPlayerScreen->titleText);
musicPlayerScreen->titleText[sizeof(musicPlayerScreen->titleText) - 1] = '\0';
strncpy(musicPlayerScreen->titleText, title, sizeof(musicPlayerScreen->titleText)-1);
if(musicPlayerScreen->titleLabel)
{
lv_label_set_text_static(musicPlayerScreen->titleLabel, musicPlayerScreen->titleText);
@ -136,9 +178,7 @@ void music_player_screen_set_playing_music_title_and_artist(MusicPlayerScreen_t
if(artist)
{
strncpy(musicPlayerScreen->artistText, artist, sizeof musicPlayerScreen->artistText);
musicPlayerScreen->artistText[sizeof(musicPlayerScreen->artistText) - 1] = '\0';
strncpy(musicPlayerScreen->artistText, artist, sizeof(musicPlayerScreen->artistText)-1);
if(musicPlayerScreen->artistLabel)
{
lv_label_set_text_static(musicPlayerScreen->artistLabel, musicPlayerScreen->artistText);
@ -176,18 +216,13 @@ void music_player_screen_set_music_position(MusicPlayerScreen_t * const musicPla
}
positionInSeconds = positionInSeconds > musicPlayerScreen->currentMusicDuration ? musicPlayerScreen->currentMusicDuration : positionInSeconds;
musicPlayerScreen->currentMusicPosition = positionInSeconds;
musicPlayerScreen->currentMusicPosition = positionInSeconds * 1000;
//If the widget is currently displayed, we update it as well !
if(!musicPlayerScreen->playbackArc) return;
lv_arc_set_value(musicPlayerScreen->playbackArc, musicPlayerScreen->currentMusicPosition);
if(positionInSeconds < 3600)sprintf(musicPlayerScreen->positionTimeLabel.text, "%s%u:%s%u", positionInSeconds / 60 < 10 ? "0":"", positionInSeconds / 60, positionInSeconds % 60 < 10 ? "0":"", positionInSeconds % 60);
else sprintf(musicPlayerScreen->positionTimeLabel.text, "%s%u:%s%u:%s%u", positionInSeconds / 3600 < 10 ? "0":"", positionInSeconds / 3600,
(positionInSeconds % 3600) / 60 < 10 ? "0":"", (positionInSeconds % 3600) / 60,
(positionInSeconds % 3600) % 60 < 10 ? "0":"", (positionInSeconds % 3600) % 60);
lv_label_set_text_static(musicPlayerScreen->positionTimeLabel.label, musicPlayerScreen->positionTimeLabel.text);
//Let's update the current music position visually
if(music_player_screen_is_in_use(musicPlayerScreen))
{
_update_playing_track_visuals(musicPlayerScreen);
}
}
void music_player_screen_set_music_playing_state(MusicPlayerScreen_t * const musicPlayerScreen, MusicPlaybackCtrlAction_e playingState)
@ -202,12 +237,15 @@ void music_player_screen_set_music_playing_state(MusicPlayerScreen_t * const mus
musicPlayerScreen->currentPlayState = playingState;
if(musicPlayerScreen->currentPlayState == MUSIC_CONTROL_PLAY)
lv_timer_resume(musicPlayerScreen->timePositionTimer);
else
lv_timer_pause(musicPlayerScreen->timePositionTimer);
if(musicPlayerScreen->musicPlayerTimeRefmsCb)
musicPlayerScreen->playerStartTimeRef = musicPlayerScreen->musicPlayerTimeRefmsCb();
if(!musicPlayerScreen->playPauseBtn.label) return;
if(!music_player_screen_is_in_use(musicPlayerScreen)) return;
if(musicPlayerScreen->currentPlayState == MUSIC_CONTROL_PLAY)
lv_timer_resume(musicPlayerScreen->trackPlayCursorUpdateTimer);
else
lv_timer_pause(musicPlayerScreen->trackPlayCursorUpdateTimer);
strcpy(musicPlayerScreen->playPauseBtn.icon, musicPlayerScreen->currentPlayState == MUSIC_CONTROL_PLAY ? LV_SYMBOL_PAUSE : LV_SYMBOL_PLAY);
lv_label_set_text_static(musicPlayerScreen->playPauseBtn.label, musicPlayerScreen->playPauseBtn.icon);
@ -400,18 +438,20 @@ void music_player_screen_create(MusicPlayerScreen_t * const musicPlayerScreen)
lv_obj_set_style_arc_color(musicPlayerScreen->playbackArc, lv_palette_main(LV_PALETTE_LIME), LV_PART_INDICATOR);
lv_obj_set_style_arc_color(musicPlayerScreen->playbackArc, lv_color_make(100,100,100), LV_PART_MAIN);
music_player_screen_set_music_duration(musicPlayerScreen, musicPlayerScreen->currentMusicDuration);
music_player_screen_set_music_position(musicPlayerScreen, musicPlayerScreen->currentMusicPosition);
_set_UI_no_ble_connection(musicPlayerScreen, musicPlayerScreen->ble_connection_state);
if(musicPlayerScreen->timePositionTimer)
if(musicPlayerScreen->trackPlayCursorUpdateTimer)
{
LV_LOG_ERROR("timePositionTimer should be NULL here !");
lv_timer_del(musicPlayerScreen->timePositionTimer);
musicPlayerScreen->timePositionTimer = NULL;
LV_LOG_ERROR("trackPlayCursorUpdateTimer should be NULL here !");
lv_timer_del(musicPlayerScreen->trackPlayCursorUpdateTimer);
musicPlayerScreen->trackPlayCursorUpdateTimer = NULL;
}
musicPlayerScreen->timePositionTimer = lv_timer_create(&(track_position_update_cb), 1000, musicPlayerScreen);
if(musicPlayerScreen->currentPlayState != MUSIC_CONTROL_PLAY) lv_timer_pause(musicPlayerScreen->timePositionTimer);
musicPlayerScreen->trackPlayCursorUpdateTimer = lv_timer_create(&(track_position_update_cb), 333, musicPlayerScreen);
if(musicPlayerScreen->currentPlayState != MUSIC_CONTROL_PLAY) lv_timer_pause(musicPlayerScreen->trackPlayCursorUpdateTimer);
if(musicPlayerScreen->currentPlayState == MUSIC_CONTROL_PLAY) _update_playing_track_ref_time(musicPlayerScreen);
_update_playing_track_visuals(musicPlayerScreen);
//We register the event callback to handle gestures
lv_obj_add_event_cb(musicPlayerScreen->display, &(gesture_event_cb), LV_EVENT_GESTURE, musicPlayerScreen);
@ -426,11 +466,11 @@ void music_player_screen_destroy(MusicPlayerScreen_t * const musicPlayerScreen)
LV_LOG_ERROR("NULL pointer given !");
return;
}
lv_timer_del(musicPlayerScreen->timePositionTimer);
lv_timer_del(musicPlayerScreen->trackPlayCursorUpdateTimer);
memset(musicPlayerScreen, 0, offsetof(MusicPlayerScreen_t, musicPlaybackCtrlCb));
}
void _set_UI_no_ble_connection(MusicPlayerScreen_t * const musicPlayerScreen, bool connected)
static void _set_UI_no_ble_connection(MusicPlayerScreen_t * const musicPlayerScreen, bool connected)
{
if(connected)
{
@ -454,3 +494,32 @@ void _set_UI_no_ble_connection(MusicPlayerScreen_t * const musicPlayerScreen, bo
lv_obj_add_flag(musicPlayerScreen->artistLabel, LV_OBJ_FLAG_HIDDEN);
}
}
static void _update_playing_track_visuals(MusicPlayerScreen_t * const musicPlayerScreen)
{
//Do not forget to put the current music position back in seconds
uint16_t positionInSeconds = musicPlayerScreen->currentMusicPosition/1000;
lv_arc_set_value(musicPlayerScreen->playbackArc, positionInSeconds);
if(positionInSeconds < 3600)sprintf(musicPlayerScreen->positionTimeLabel.text, "%s%u:%s%u", positionInSeconds / 60 < 10 ? "0":"", positionInSeconds / 60, positionInSeconds % 60 < 10 ? "0":"", positionInSeconds % 60);
else sprintf(musicPlayerScreen->positionTimeLabel.text, "%s%u:%s%u:%s%u", positionInSeconds / 3600 < 10 ? "0":"", positionInSeconds / 3600,
(positionInSeconds % 3600) / 60 < 10 ? "0":"", (positionInSeconds % 3600) / 60,
(positionInSeconds % 3600) % 60 < 10 ? "0":"", (positionInSeconds % 3600) % 60);
lv_label_set_text_static(musicPlayerScreen->positionTimeLabel.label, musicPlayerScreen->positionTimeLabel.text);
}
static void _update_playing_track_ref_time(MusicPlayerScreen_t * const musicPlayerScreen)
{
//Let's compute the time that has passed and update the current song position
uint32_t currentTimeMs = musicPlayerScreen->musicPlayerTimeRefmsCb ? musicPlayerScreen->musicPlayerTimeRefmsCb() : 0;
uint16_t timeDifferenceMs = _time_difference_in_ms(musicPlayerScreen->playerStartTimeRef, currentTimeMs);
musicPlayerScreen->playerStartTimeRef = currentTimeMs;
musicPlayerScreen->currentMusicPosition = musicPlayerScreen->currentMusicPosition + timeDifferenceMs > musicPlayerScreen->currentMusicDuration * 1000 ?
musicPlayerScreen->currentMusicDuration * 1000 : musicPlayerScreen->currentMusicPosition + timeDifferenceMs;
}
static uint16_t _time_difference_in_ms(uint32_t referenceTimeMs, uint32_t currentTimeMs)
{
return currentTimeMs - referenceTimeMs;
}

View File

@ -3,6 +3,8 @@
#include "lvgl.h"
#define FAST_FORWARD_BACKWARD_STEP (10)
typedef enum MusicPlaybackCtrlAction
{
MUSIC_CONTROL_PLAY = 0,
@ -17,6 +19,7 @@ typedef enum MusicPlaybackCtrlAction
} MusicPlaybackCtrlAction_e;
typedef void (*MusicPlaybackCtrlCb_t)(MusicPlaybackCtrlAction_e musicPlaybackCtrlAction);
typedef uint32_t (*MusicPlayerTimeRefmsCb_t)(void);
typedef struct PlayerButton
{
@ -44,21 +47,31 @@ typedef struct MusicPlayerScreen
lv_obj_t *titleLabel;
lv_obj_t *artistLabel;
TimeLabel_t positionTimeLabel, durationTimeLabel;
lv_timer_t *timePositionTimer;
lv_timer_t *trackPlayCursorUpdateTimer;
//Should not be erased attributes
MusicPlaybackCtrlCb_t musicPlaybackCtrlCb;
MusicPlayerTimeRefmsCb_t musicPlayerTimeRefmsCb;
MusicPlaybackCtrlAction_e currentPlayState;
char titleText[60];
char artistText[30];
uint16_t currentMusicDuration; //The currently playing music's total duration in seconds.
uint16_t currentMusicPosition; //The currently playing music's cursor position in seconds.
uint32_t currentMusicPosition; //The currently playing music's cursor position in milliseconds.
uint32_t playerStartTimeRef;
bool ble_connection_state;
} MusicPlayerScreen_t;
/**
* @brief Initializes the music player screen's context object
* @note This function has to be called first before any others
*
* @param musicPlayerScreen a pointer to the music player screen's context structure to initialize.
*/
void music_player_screen_init(MusicPlayerScreen_t * const musicPlayerScreen);
void music_player_screen_register_music_playback_control_cb(MusicPlayerScreen_t * const musicPlayerScreen, MusicPlaybackCtrlCb_t musicPlaybackCtrlCb);
void music_player_screen_register_music_player_time_ref_ms_cb(MusicPlayerScreen_t * const musicPlayerScreen, MusicPlayerTimeRefmsCb_t musicPlayerTimeRefmsCb);
void music_player_screen_notify_BLE_connection_state(MusicPlayerScreen_t * const musicPlayerScreen, bool connected);
void music_player_screen_set_playing_music_title_and_artist(MusicPlayerScreen_t * const musicPlayerScreen, const char *title, const char *artist);
@ -71,8 +84,18 @@ void music_player_screen_set_music_playing_state(MusicPlayerScreen_t * const mus
bool music_player_screen_is_in_use(MusicPlayerScreen_t * const musicPlayerScreen);
/**
* @brief Graphically builds the music player screen.
*
* @param musicPlayerScreen a pointer to the music player screen's context structure to initialize.
*/
void music_player_screen_create(MusicPlayerScreen_t * const musicPlayerScreen);
/**
* @brief Frees all resources used by the MusicPlayerScreen object.
*
* @param musicPlayerScreen a pointer to the music player screen's context structure to initialize.
*/
void music_player_screen_destroy(MusicPlayerScreen_t * const musicPlayerScreen);
#endif // MUSIC_PLAYER_SCREEN_H