Added some doc to some functions
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@ -60,6 +60,12 @@ typedef struct MusicPlayerScreen
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bool ble_connection_state;
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} MusicPlayerScreen_t;
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/**
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* @brief Initializes the music player screen's context object
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* @note This function has to be called first before any others
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*
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* @param musicPlayerScreen a pointer to the music player screen's context structure to initialize.
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*/
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void music_player_screen_init(MusicPlayerScreen_t * const musicPlayerScreen);
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void music_player_screen_register_music_playback_control_cb(MusicPlayerScreen_t * const musicPlayerScreen, MusicPlaybackCtrlCb_t musicPlaybackCtrlCb);
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@ -78,8 +84,18 @@ void music_player_screen_set_music_playing_state(MusicPlayerScreen_t * const mus
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bool music_player_screen_is_in_use(MusicPlayerScreen_t * const musicPlayerScreen);
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/**
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* @brief Graphically builds the music player screen.
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*
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* @param musicPlayerScreen a pointer to the music player screen's context structure to initialize.
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*/
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void music_player_screen_create(MusicPlayerScreen_t * const musicPlayerScreen);
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/**
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* @brief Frees all resources used by the MusicPlayerScreen object.
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*
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* @param musicPlayerScreen a pointer to the music player screen's context structure to initialize.
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*/
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void music_player_screen_destroy(MusicPlayerScreen_t * const musicPlayerScreen);
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#endif // MUSIC_PLAYER_SCREEN_H
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