Added the EventHandler class that monitors button presses
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58
src/app/EventHandler.cpp
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58
src/app/EventHandler.cpp
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#include "EventHandler.h"
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EventHandler::EventHandler(uint8_t queueSize) : _maxQueueSize(queueSize)
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{
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//We set the various inputs needed
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pinMode(GPIO_0, INPUT);
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}
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void EventHandler::run()
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{
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//FLASH_BUTTON PART
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if(!digitalRead(GPIO_0) && !_flashBtnPushed && millis() - _flashBtnDebounceTs > 200)
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{
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_flashBtnPushed = true;
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_flashBtnTs = millis();
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}
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if(!digitalRead(GPIO_0) && _flashBtnPushed && millis() - _flashBtnTs > 500 && !_flashBtnLongPressFired)
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{
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_flashBtnLongPressFired = true;
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addEventCheckSizeLimit(FLASH_BUTTON_LONG_PRESS);
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}
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if(digitalRead(GPIO_0) && _flashBtnPushed && millis() - _flashBtnTs < 500)
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{
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_flashBtnPushed = false;
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addEventCheckSizeLimit(FLASH_BUTTON_PRESS);
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_flashBtnDebounceTs = millis();
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}
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else if(digitalRead(GPIO_0) && _flashBtnPushed && _flashBtnLongPressFired)
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{
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_flashBtnPushed = false;
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_flashBtnLongPressFired = false;
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_flashBtnDebounceTs = millis();
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}
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//FLASH_BUTTON END PART
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}
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EventHandler::Event EventHandler::getEvent()
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{
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if(_eventQueue.count() > 0)
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return _eventQueue.remove();
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return NO_EVENT;
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}
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void EventHandler::addEventCheckSizeLimit(Event e)
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{
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if(_eventQueue.count() < _maxQueueSize)
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{
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_eventQueue.add(e);
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}
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else
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{
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delete _eventQueue.removeRef();
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_eventQueue.add(e);
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}
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}
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28
src/app/EventHandler.h
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28
src/app/EventHandler.h
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/**
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* Anatole SCHRAMM-HENRY
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* 27/04/2020 à 19:45
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* Tested, working
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*/
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#ifndef EVENTHANDLER_H
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#define EVENTHANDLER_H
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#include "definition.h"
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#include "Queue.h"
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class EventHandler
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{
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public:
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enum Event {NO_EVENT = -1,FLASH_BUTTON_PRESS, FLASH_BUTTON_LONG_PRESS};
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EventHandler(uint8_t queueSize = 10);
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void run();
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Event getEvent();
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protected:
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private:
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void addEventCheckSizeLimit(Event e);
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Queue<Event> _eventQueue;
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uint8_t _maxQueueSize;
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unsigned long _flashBtnTs = 0, _flashBtnDebounceTs = 0;
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boolean _flashBtnPushed = false, _flashBtnLongPressFired = false;
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};
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#endif //EVENTHANDLER_H
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