Entirely reworked the dictionary class with templates
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1596394b60
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7ae2541999
@ -1,16 +0,0 @@
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#include "CFGDictionary.h"
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CFGDictionary::CFGDictionary()
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{
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}
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CFGDictionary::CFGDictionary(const char *parameter, const char *value) : Dictionary(parameter, value)
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{
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}
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CFGDictionary::~CFGDictionary()
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{
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}
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@ -1,16 +1,16 @@
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#ifndef CFGDICTIONARY_H
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#define CFGDICTIONARY_H
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#include "Dictionary.h"
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class CFGDictionary : public Dictionary
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template <typename T>
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class CFGDictionary : public Dictionary<T>
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{
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public:
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CFGDictionary();
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~CFGDictionary();
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CFGDictionary(){}
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~CFGDictionary(){}
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protected:
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private:
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CFGDictionary(const char *parameter, const char *value);
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CFGDictionary(const char *parameter, const char *value) : Dictionary<T>(parameter, value){}
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};
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#endif //CFGDICTIONARY_H
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@ -1,174 +0,0 @@
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#include "Dictionary.h"
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Dictionary::Dictionary() :_parameter(NULL), _value(NULL), _next(NULL), _head(this)
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{
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}
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Dictionary::Dictionary(const char *parameter, const char *value) : Dictionary()
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{
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//We copy the parameter and the value
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_parameter = (char *) malloc((strlen(parameter) * sizeof(char)) + 1); //+1 for the string terminating character
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_value = (char *) malloc((strlen(value) * sizeof(char)) + 1);
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strcpy(_parameter, parameter);
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strcpy(_value, value);
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}
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Dictionary::Dictionary(Dictionary const& dictionaryToCopy) //Copy constructor needed because of pointers
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{
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_head = NULL;
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_next = NULL;
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_parameter = (char *) malloc((strlen(dictionaryToCopy._parameter) * sizeof(char)) + 1); //+1 for the string terminating character
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_value = (char *) malloc((strlen(dictionaryToCopy._value) * sizeof(char)) + 1);
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strcpy(_parameter, dictionaryToCopy._parameter);
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strcpy(_value, dictionaryToCopy._value);
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}
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Dictionary::~Dictionary()
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{
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if(_head == this)
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dispose();
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free(_parameter);
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//_parameter = NULL; Useless, just my c habits
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free(_value);
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//_value = NULL; Useless, just my c habits
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}
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boolean Dictionary::addParameter(const char *parameter, const char *value)
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{
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Dictionary *dictionaryNode = new Dictionary(parameter, value);
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return addNewNodeAtTheEnd(dictionaryNode);
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}
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Dictionary Dictionary::get(const char *parameter)
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{
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if(isListEmpty(_head->_next))return Dictionary();
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Dictionary *cursor = _head->_next;
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while(!isListEmpty(cursor))
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{
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if(strcmp(cursor->_parameter,parameter) == 0)
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return *cursor;
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cursor = cursor->_next;
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}
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return Dictionary();
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}
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Dictionary Dictionary::operator()(const char *parameter)
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{
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return get(parameter);
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}
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Dictionary Dictionary::get(const unsigned int index)
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{
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unsigned int position(0);
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if(isListEmpty(_head->_next))return Dictionary();
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Dictionary *cursor = _head->_next;
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while(!isListEmpty(cursor))
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{
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if(position++ == index)
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return *cursor;
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cursor = cursor->_next;
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}
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return Dictionary();
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}
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Dictionary Dictionary::operator()(const unsigned int index)
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{
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return get(index);
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}
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unsigned int Dictionary::count()
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{
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unsigned int counter(0);
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if(isListEmpty(_head->_next))return counter;
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Dictionary *cursor = _head->_next;
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while(!isListEmpty(cursor))
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{
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counter++;
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cursor = cursor->_next;
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}
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return counter;
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}
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boolean Dictionary::addNewNodeAtTheEnd(Dictionary *node)
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{
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if(node == NULL) return false;
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node->_head = _head; //Every node should point to the first node
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if(_next == NULL) //This is our first node then
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{
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_next = node;
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return true;
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}
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// /!\ We have to work with the _next reference in the loop, if we don't it won't work as expected
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Dictionary *cursor = _head;
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while(!isListEmpty(cursor->_next))
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{
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if(strcmp(cursor->_next->_parameter, node->_parameter) == 0)//If we find the same parameter name, we replace it
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{
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free(cursor->_next->_value);
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cursor->_next->_value = (char *) malloc((strlen(node->_value) * sizeof(char)) + 1);
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if(cursor->_next->_value == NULL)return false;
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strcpy(cursor->_next->_value, node->_value);
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delete node;
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return true;
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}
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cursor = cursor->_next;
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}
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cursor->_next = node;
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return true;
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}
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boolean Dictionary::deleteParameter(const char *parameter)
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{
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if(_head->_next == NULL) return false;
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Dictionary *cursor = _head, *toDelete(NULL);
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while(!isListEmpty(cursor->_next))
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{
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if(strcmp(cursor->_next->_parameter, parameter) == 0)
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{
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toDelete = cursor->_next;
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cursor->_next = cursor->_next->_next;
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delete toDelete;
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return true;
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}
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cursor = cursor->_next;
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}
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return false;
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}
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void Dictionary::dispose()
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{
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if(isListEmpty(_head->_next))return;
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Dictionary *cursor = _head->_next, *toDelete(NULL);
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while(!isListEmpty(cursor))
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{
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toDelete = cursor;
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cursor = cursor->_next;
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delete toDelete;
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}
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_head = this;
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_next = NULL;
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}
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void Dictionary::clear() {this->dispose();}
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@ -6,63 +6,183 @@
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#include <stdio.h>
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#include <Arduino.h>
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template <typename T>
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class Dictionary
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{
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public:
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~Dictionary();
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boolean addParameter(const char *parameter, const char *value);
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boolean addParameter(const char *parameter, const int value)
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~Dictionary()
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{
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char buffer[12] = "";
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sprintf(buffer,"%d",value);
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return addParameter(parameter, buffer);
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};
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boolean addParameter(const char *parameter, const float value)
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{
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return addParameter(parameter, (double) value);
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};
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boolean addParameter(const char *parameter, const double value)
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{
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char buffer[50] = "";
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sprintf(buffer,"%f",value);
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return addParameter(parameter, buffer);
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};
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boolean deleteParameter(const char *parameter);
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Dictionary get(const char *parameter);
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Dictionary operator()(const char *parameter);
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Dictionary get(const unsigned int index);
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Dictionary operator()(const unsigned int index);
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unsigned int count();
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void clear();
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void dispose();
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long longValue() const {return _value == NULL ? 0 : strtol(_value, NULL, 10);}
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int intValue() const {return (int) (_value == NULL ? 0 : strtol(_value, NULL, 10));}
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unsigned long uintValue() const {return _value == NULL ? 0 : strtoul(_value, NULL, 10);}
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const char *stringValue() const {return _value == NULL ? "" : _value;}
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double doubleValue() const {return _value == NULL ? 0 : strtod(_value, NULL);}
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float floatValue() const {return _value == NULL ? 0 : strtof(_value, NULL);}
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boolean booleanValue() const
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{
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if(_value == NULL)
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return false;
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return strcmp(_value,"true") == 0 || strcmp(_value,"TRUE") == 0 ? true : false;
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if(_head == this)
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dispose();
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free(_parameter);
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//_parameter = NULL; Useless, just my c habits
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delete _value;
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//_value = NULL; //Useless, just my c habits
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}
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boolean addParameter(const char *parameter, T *value)
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{
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Dictionary *dictionaryNode = new Dictionary(parameter, value);
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return addNewNodeAtTheEnd(dictionaryNode);
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}
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boolean addParameter(const char *parameter, T value)
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{
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Dictionary *dictionaryNode = new Dictionary(parameter, new T(value));
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return addNewNodeAtTheEnd(dictionaryNode);
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}
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boolean deleteParameter(const char *parameter)
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{
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if(_head->_next == NULL) return false;
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Dictionary *cursor = _head, *toDelete(NULL);
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while(!isListEmpty(cursor->_next))
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{
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if(strcmp(cursor->_next->_parameter, parameter) == 0)
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{
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toDelete = cursor->_next;
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cursor->_next = cursor->_next->_next;
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delete toDelete;
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return true;
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}
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cursor = cursor->_next;
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}
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return false;
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}
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Dictionary get(const char *parameter)
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{
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if(isListEmpty(_head->_next))return Dictionary();
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Dictionary *cursor = _head->_next;
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while(!isListEmpty(cursor))
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{
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if(strcmp(cursor->_parameter,parameter) == 0)
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return *cursor;
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cursor = cursor->_next;
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}
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return Dictionary();
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}
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Dictionary operator()(const char *parameter)
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{
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return get(parameter);
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}
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Dictionary get(const unsigned int index)
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{
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unsigned int position(0);
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if(isListEmpty(_head->_next))return Dictionary();
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Dictionary *cursor = _head->_next;
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while(!isListEmpty(cursor))
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{
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if(position++ == index)
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return *cursor;
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cursor = cursor->_next;
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}
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return Dictionary();
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}
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Dictionary operator()(const unsigned int index)
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{
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return get(index);
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}
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unsigned int count()
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{
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unsigned int counter(0);
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if(isListEmpty(_head->_next))return counter;
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Dictionary *cursor = _head->_next;
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while(!isListEmpty(cursor))
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{
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counter++;
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cursor = cursor->_next;
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}
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return counter;
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}
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void clear() {this->dispose();}
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void dispose()
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{
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if(isListEmpty(_head->_next))return;
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Dictionary *cursor = _head->_next, *toDelete(NULL);
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while(!isListEmpty(cursor))
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{
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toDelete = cursor;
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cursor = cursor->_next;
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delete toDelete;
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}
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_head = this;
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_next = NULL;
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}
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const char *stringValue() const {return _value == NULL ? "" : _value->toString();}
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T getValue(){return T(*_value);}
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T* getValueRef(){return _value;}
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const char *getParameter() const{return _parameter == NULL ? "" : _parameter;}
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protected:
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Dictionary();
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Dictionary(const char *parameter, const char *value);
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Dictionary(Dictionary const& dictionaryToCopy); //Copy constructor
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Dictionary() :_parameter(NULL), _value(NULL), _next(NULL), _head(this){}
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Dictionary(const char *parameter, T *value) : Dictionary()
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{
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//We copy the parameter and the value
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_parameter = (char *) malloc((strlen(parameter) * sizeof(char)) + 1); //+1 for the string terminating character
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boolean addNewNodeAtTheEnd(Dictionary *node);
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strcpy(_parameter, parameter);
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_value = value;
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}
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Dictionary(Dictionary const& dictionaryToCopy) //Copy constructor needed because of pointers
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{
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_head = NULL;
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_next = NULL;
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_parameter = (char *) malloc((strlen(dictionaryToCopy._parameter) * sizeof(char)) + 1); //+1 for the string terminating character
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_value = new T(*(dictionaryToCopy._value));
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strcpy(_parameter, dictionaryToCopy._parameter);
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}
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boolean addNewNodeAtTheEnd(Dictionary *node)
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{
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if(node == NULL) return false;
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node->_head = _head; //Every node should point to the first node
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if(_next == NULL) //This is our first node then
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{
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_next = node;
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return true;
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}
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// /!\ We have to work with the _next reference in the loop, if we don't it won't work as expected
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Dictionary *cursor = _head;
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while(!isListEmpty(cursor->_next))
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{
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if(strcmp(cursor->_next->_parameter, node->_parameter) == 0)//If we find the same parameter name, we replace it
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{
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delete (cursor->_next->_value);
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cursor->_next->_value = new T(*(node->_value));
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if(cursor->_next->_value == NULL)return false;
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delete node;
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return true;
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}
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cursor = cursor->_next;
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}
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cursor->_next = node;
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return true;
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}
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boolean isListEmpty(Dictionary *node) {return node == NULL;}
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char *_parameter;
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char *_value;
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T *_value;
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Dictionary *_next;
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Dictionary *_head;
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private:
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};
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#endif //DICTIONARY_H
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22
src/app/DictionaryInterface.h
Normal file
22
src/app/DictionaryInterface.h
Normal file
@ -0,0 +1,22 @@
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#ifndef DICTIONARYINTERFACE_H
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#define DICTIONARYINTERFACE_H
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class DictionaryInterface
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{
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public:
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protected:
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DictionaryInterface()
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{
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}
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DictionaryInterface(const DictionaryInterface &Object)
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{
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}
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virtual ~DictionaryInterface(){}
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virtual const char *toString() = 0;
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private:
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};
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#endif //DICTIONARYINTERFACE_H
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