Reworked the way the screen goes in and out from sleep, so checking if the screen is enable or not does not make any sense anymore

This commit is contained in:
Th3maz1ng 2022-04-24 17:31:50 +02:00
parent 511dcbbfd8
commit 71c69e1a16

View File

@ -132,26 +132,16 @@ void loop()
switch(evt) switch(evt)
{ {
case EventHandler::Event::FLASH_BUTTON_PRESS: case EventHandler::Event::FLASH_BUTTON_PRESS:
if(sab.getScreenManager().getEnabled()) sab.getScreenManager().displayNextView();
{ #ifdef DEBUG
sab.getScreenManager().displayNextView(); Serial.printf("Changing view\nSelected view is : %d\n",sab.getScreenManager().getCurrentViewUID());
#ifdef DEBUG #endif
Serial.printf("Changing view\nSelected view is : %d\n",sab.getScreenManager().getCurrentViewUID());
#endif
}
else
sab.getScreenManager().wakeUp();
break; break;
case EventHandler::Event::FLASH_BUTTON_LONG_PRESS: case EventHandler::Event::FLASH_BUTTON_LONG_PRESS:
if(sab.getScreenManager().getEnabled()) sab.getScreenManager().displayPreviousView();
{ #ifdef DEBUG
sab.getScreenManager().displayPreviousView(); Serial.printf("Changing view\nSelected view is : %d\n",sab.getScreenManager().getCurrentViewUID());
#ifdef DEBUG #endif
Serial.printf("Changing view\nSelected view is : %d\n",sab.getScreenManager().getCurrentViewUID());
#endif
}
else
sab.getScreenManager().wakeUp();
break; break;
default: //NO_EVENT default: //NO_EVENT
break; break;